Every game tells a story. Here is a look at the challenges we solved, the tools we used, and the results we achieved.
Solo Developer · 2+ years
Deserted: Zombie Survival is a fully-featured open-world zombie survival game built from the ground up by one developer. From systems design and combat mechanics to 3D environment art and store publishing, every element of the game was created in-house using Unity.
Solo Developer · 2 weeks
Shiba Jumpu is a fast-paced endless platformer starring a Shiba Inu dog. Designed for mobile, the game focuses on tight controls, and a charming visual style that appeals to casual players.
Solo Developer · 1 month
Elude Infinity is a minimalist arcade survival game about dodging an ever-growing field of obstacles. The design philosophy centres on a single core tension: the longer you survive, the harder it gets.
Solo Developer · <1 month
A VR training simulation for aviation students to practice 360 Walk-around, Pre-flight, Post-flight checks, and Cockpit familiarization. The project involved close collaboration with subject matter experts to ensure accuracy and educational value.
A VR training simulation for aviation students to practice Marshalling, Refueling, Water/waste disposal, GPU connection, Pre-arrival checks, Pre-departure checks, and Cargo loading. The project involved close collaboration with subject matter experts to ensure accuracy and educational value.